/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model;

import com.aionengine.gameserver.model.gameobjects.player.Player;

/**
 * @author synchro2
 */

public class Wedding {

    private Player player;
    private Player partner;
    private Player priest;
    private boolean accepted;

    public Wedding(Player player, Player partner, Player priest) {
        super();
        this.player = player;
        this.partner = partner;
        this.priest = priest;
    }

    public void setAccept() {
        this.accepted = true;
    }

    public Player getPlayer() {
        return this.player;
    }

    public Player getPartner() {
        return this.partner;
    }

    public Player getPriest() {
        return this.priest;
    }

    public boolean isAccepted() {
        return this.accepted;
    }

}